Cellar Slime was made as a first project collaboration between 3 University of Falmouth Students, 

Ronnie - Foundation Year Game Development: Programming

Michael - Foundation Year Game Development: Design

Zero - Computing For Games First Year

This project took 3 days and was a way of learning team collaboration. We encountered lots of GitHub issues on the first day and had to shrink the scope by the second day. The game has had a lot of changes but we are happy with the finished prototype given the timeframe in which it was made.

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